“A metroidvania/slasher platformer with charming pixel-art and a captivating story. You’re going to follow the young girl Mako that starts a fascinating adventure to save her world from destruction. Dive into magical worlds of Aarkalia, uncover its secrets and stop the ancient God awakening ritual.
“DeathStick has a unique world-switching mechanic. A World Warp ability turns the special in-game areas 180 degrees, transfers the protagonist into another dimension and unlocks new locations.”
“A classic film noir type adventure game with dark humour, adult themes and very, very dangerous animals.
“Sonny Featherland and Marty McChicken were once legendary detective partners, but time had passed them by. Sonny is a burnt-out, alcoholic ex-cop, who spends his days in an abandoned hotel, while Marty hides behind the facade of a star-detective, but slowly he’s losing himself. Now they’re back together again on a case bigger and much more dangerous than anything they’ve ever encountered before.”
I received a key for this from the developer and although visual novel/point-and-click stuff isn’t really my thing I decided to give it a whirl because the premise of chickens as police is pretty interesting to me.
I wasn’t planning to play much but I did get a bit sucked into the story and ended up going through the first chapter which took about four hours. There are four chapters I think and I’m a bit of a slowpoke, partially because I lost like 20 minutes trying to get a high score in the target practice minigame. The game feels quite polished mostly because of the art and voice acting (which is almost always great) but I also didn’t really encounter any bugs, except one time I did things out of order and the characters talked about visiting a place they had already been (maybe they were trying to block out the body they had just found).
The questioning/interrogating of characters is probably my favourite bit (choosing the right dialogue options based on your updating knowledge of their personality) especially because I’m not sure what happens if you completely screw it up and getting the “True Detective” stamp at the end is a super satisfying relief after previous anxiety.
The game is mostly about visiting locations, talking to characters, and trying to learn who you can trust while unraveling the mystery. It feels like there might be a lot of depth to the characters, but I’m not far enough in to make a determination on that. The writing overall seems good and the dialogue is pretty decent I think although it misses the mark a couple of times for me as I’m not super into noir.
I’m not sure if I will continue, although I really want to meet Miranda the giraffe, but that’s definitely mostly a factor of the visualnovelness (it’s not a hard-core one but I’m severely lacking in patience at the moment), so if that’s your jam it’s definitely a game to look into.
“Travel through the vast world where reality and fantasy are intertwined, facing dangerous enemies and unruly adventurers. To uncover the hidden stories behind the memory fragments. I am looking for you who left in my dream, and the voice calling you is gradually dissipating in the sea. My smile and time are on the Mercedes-Benz train and rushing to the sky.
“Before the stars disappear, I hope to remember this moment from the bottom of my heart, I will never forget where the lily of the valley blooms, I will always wait for you.”
“A game about jumping through shades in a challenging and lively environment, touch the light and it’s over! This fast-paced 3D platformer takes elements of light & animation and adds them directly to the gameplay, delivering an experience that you will only find in Schim.”
“Uncover the secrets of the sinking metropolis in this action RPG. Clash beam sabers, or be a gunslinger. Make alliances or go it alone. Your actions have consequences – those whom learn the nature of this world will be able to shape it as they see fit.”
“In Biomass, you will explore an interconnected world and cross paths with factions each with their own agenda. Use your wits to learn different ways to traverse the sinking city, and in turn discover many possible outcomes for its denizens depending on your actions and choices. Acquire all kinds of different weapons and resources to help you overcome any obstacles in your pilgrimage to the heart of the lighthouse.”
“Plan the perfect heist using creative problem solving, brute force, and everything around you. Teardown features a fully destructible and truly interactive environment where player freedom and emergent gameplay are the driving mechanics.
“Tear down walls with explosives or vehicles to create shortcuts no one thought was possible. Stack objects, build structures, or use floating objects to your advantage. Take your time to create the most efficient path through the level and get ready to run.
“The moment you pick up your first target, an alarm goes off, and the heat is on. Run, jump, drive, slingshot, do whatever you need to collect all of the targets, and escape before security arrives.”
“An emotional adventure of a paper figure who will use origami to achieve his goal. Follow the beautiful and sad tale of Line in an atmospheric adventure with puzzles.
“You will need to master Line’s origami transformations to reach new levels, solve puzzles, complete platforming sequences and explore our world from a different perspective. Explore a variety of levels each with its own ambience and story to tell. Help Line through this adventure and fulfill the dream of your creator!”
“An experimental sci-fi multiplayer shooter that merges frenzied ground combat and chaotic 6DoF space battles into one seamless experience. Warp reality. Defy gravity. Push the limits. Master the different classes, each with their own unique gadgets, abilities, and playstyles, and grow your reputation from space pleb to galactic celeb.
“Work together with friends to make stylish plays, stalk the battlefield as a lone wolf, or sow chaos throughout the map using your wits. No matter the path you choose, you will learn to revel in the insane moment-to-moment gameplay.”
“A charming adventure game wrapped around a unique, world-altering puzzle mechanic. Use this power to explore mysterious lands, help a quirky cast of characters, and guide Carto on her journey back to her family.
“Separated from her Granny during a storm, young Carto must use her innate cartography powers to map and manipulate the world around her on her quest to be reunited. As she discovers new “pieces” of the game map, players can rearrange them to shape the levels themselves – unlocking new paths, puzzles, and story moments.”
“A hardcore FPP slasher packed with lightning-fast action, set in a grim, cyberpunk setting of a futuristic mega-structure. Climb Dharma Tower, humanity’s last shelter after a world-ending cataclysm. Make your way up from the very bottom to the top, confront the tyrannical Keymaster and take your revenge.
“The streets of the tower-city are full of violence. Mara the Keymaster rules with an iron fist and little regard for human life. As resources grow thin, the strong prey on the weak and chaos threatens to consume what little order remains. The decisive last stand is coming. The final attempt to set things right, before mankind goes over the edge of extinction.”
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