Category: Uncategorized

Rain World 

developed by Videocult, published by [adult swim] games.  

“A survival platformer set in an abandoned industrial environment ravaged by a shattered ecosystem.

Bone-crushingly intense rains pound the surface, making life as we know it almost impossible. The creatures in this world hibernate most of the time, but in the few brief dry periods they go out in search of food.

You are a nomadic slugcat, both predator and prey in this land. You must hunt enough food to survive another cycle of hibernation. Other bigger creatures have the same plan.”

via: TIGForums

[Follow on Steam]

image

Animated fan illustration by tortoiseandcrow, in the TIGForums. (edited to loop)

Fleet Harvester 

by Caedicus.  

“A third person space combat game, that focuses on battles between large fleets.“

Still in very early development.  Currently there’s a sandbox mode that allows you to spawn large fleets in the overview camera, and then take control of any ship (even the large ones) to take part in the ensuing battle.

Gongbat 

by Zack Harmon.  

A shmup centred around fighting massive bosses with colourful and detailed pixel art.  Featuring an ancient bat that can transform into various forms to unleash its fury.

“Take down colossal boses, tear apart the world around you, and summon the powers of sound.”

Developed completely solo using GameMaker.  I quite like the music as well, it’s from the band Ace Poison which the developer is a part of.  You can take a listen and download it on Bandcamp here.

The game just came out and I haven’t played it yet, as my internet connection hates me.  :(

[Download on Gamejolt]

Bezel 

by Onion Core.  

A pixel art side scrolling RPG with a focus on exploration.  

“You find yourself on an uncharted island being ravaged by monsters and wild animals.”  Charming.

There’s a lot of emphasis on deep character customization, and creating a character with exactly the look you want (body type/race/gender/accessories etc).  I have to single out the amount of hats.  One can never have too many hats!

image

Thumper 

developed by DROOL.  

A rhythm game with tense chest-rumbling music and sound effects.

“Thumper combines classic rhythm-action with speed and physicality.  You control a space beetle while careening towards confrontation with an insane giant head from the future.”

I got really taken in by the aesthetic and sound in the trailer, so I decided to treat myself for reaching 500 followers. =)  Which meant pulling out my hair learning GIMP over the weekend. >.<   Though I think it was worth it; in the top GIF I edited out some items on the pathway, so that it would look a bit more endless.

GIFS made from: teaser trailer  |  Crakhead teaser  |  Polygon gameplay video

I did a teaser of it last week that maybe was a bit too obscure, or people didn’t like.  Hopefully not the latter as here it is again!

image