Brute

developed by Crudepixel


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“A minimalist puzzle shooter. Inspired in part by N and other challenging skill based games. The player takes control of a ship with limited fuel which explodes on impact with walls. It’s simple to pick up and play but will take a lot of skill to complete.”

“Brute will feature 50 standard levels across 10 stages with another 50 unlockable remix levels. It will be no easy task to complete all 100 levels but if you want more then try competing in one of the 3 speed-run modes. These modes will feature global leaderboards and a friend challenge system.”

[Follow the development on TIGForums]  |  [Visit the Website]  |  [Watch the Trailer]

via /r/gamedev

Super Adventure Pals II

developed by Corrupted Games & Massive Monster


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An adventure platformer with light RPG elements (such upgrading your character and equipment).

“The sequel to the award winning Super Adventure Pals, ride your giraffe across an open world, discover secrets, bash up some baddies and enter a colorful world of laughter and adventure where using a giraffe’s tongue as a helicopter propeller is a legitimate means of transport.”

You can play the original Super Adventure Pals on Game Jolt here.

[Follow on Steam]  |  [Visit the Website]  |  [Follow on Tumblr]

super adventure palsvia /r/gamedev

Mazed

developed by Thomas Pettus


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“A first person puzzle game built with Unreal Engine 4 where gravity moves and shifts as you do and which way is up depends on where you’re standing.

“Puzzles involve not just what is in front of you, but what is above and around you. Ceilings become floors requiring you to think beyond regular spaces and see the whole interconnected area.”

[Visit the Website]

via /r/gamedev

Battle Chasers: Nightwar

developed by Airship Syndicate


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“An RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and tons of secrets, story and randomly-generated replay goodness.”

Currently in development and on Kickstarter for PC, Mac, Xbox One, and PS4.  The game is based on the comic series “Battle Chasers”, and is also being created by Joe Madureira.  I really love the animation in the storied cutscenes. O.O

[Back on Kickstarter]  |  [Vote on Steam Greenlight]  |  [Visit the Website]

battle chasers wallvia /r/IndieGaming

Nektonik

developed by Squidbeam Games


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“A whimsical life simulation game with unique aesthetic and visuals. You control a microscopic and frail aquatic organism called a Nekton, and you follow its most amazing journey as a species.

“In each level you need to grow your Nekton to a specific size. To grow larger, you can defeat other organisms and capture the parts they leave behind. Once attached to your Nekton, these parts integrate completely – some offer more speed and agility whereas others grant you new abilities.”

[Play the alpha demo]  |  [Visit the Website]

via /r/gamedev

Unbox

developed by Prospect Games  |  Platform: Windows


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“A physics based platformer about rolling cardboard boxes; take part in an epic single player adventure and grab your friends for explosive local multiplayer races and battles!”

“Unbox was created during the December UE4 Game Jam and inspired by the games we played and loved while growing up. From the competitive and frenetic action of Goldeneye to the expansive exploration of Super Mario 64, there are threads of old school design woven throughout Unbox.”

[Buy on Steam]  |  [Visit the Website]

via /r/gamedev

Cavernaut

developed by Einheit B


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A mobile cave flyer that recently released on iOS and on sale for a couple more days.  Use motion controls to direct your space craft through tight passages in order to escape.

“Pilot your spaceship from the landing pad at the bottom of a mine shaft on a remote planet to the planet’s surface. Pick up luminum crystals along the way that can be traded for upgrades, and if you’re lucky you’ll collect the parts of some alien artifact that are scattered throughout the caverns. But watch out for those mining lasers, and keep an eye on your fuel supply!”

[Download for iOS]

via /r/gamedev

Aurion: Legacy of the Kori-Odan

developed by KIRO’O Games Studio


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An African fantasy adventure being created by a group of indie developers in Cameroon.

“It should have been a perfect day for Enzo Kori-Odan, Prince of Zama. He was scheduled to marry his lifelong love Erine Evou and be crowned the new King. Little did he know that Ngarba Evou, his new brother-in-law, plotted to overthrow him.

“Through thrillingly executed, combo-heavy action sequences, Erine and Enzo will redefine their bond, rescue the land from its villains, and restore their legacy. Luckily, Enzo can call on the Aurion, a powerful collective energy channelled from past ancestors that can unlock devastating fighting abilities and combos to help him beat his foes.”

[Back on Kickstarter]  |  [Visit the Website]

via Polygon

Sym

developed by ATRAX


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“A puzzle-platformer that explores social anxiety disorder. Play as Josh, a teenage boy trying to reconcile a maze of two contrasting worlds that coexist within the blank spaces of each other – his perception of reality, and the world he created to avoid his fears.”

The Steam reviews are pretty positive, though it seems to depend on whether you have an interest in depression/anxiety, as the gameplay is reportedly simplistic.  I really like the concept of dealing with human issues through the medium of games, and I also really like the art style, so thought I would share. :)

[Buy on Steam]  |  [Visit the Website]  |  [Watch the Trailer]

via Mastertronic Games