“A cosmic-horror FPS featuring a firefighter called out to fight a fire at a scientific research facility.
“Your mission is simple: save as many lives from the burning complex as possible and get out. However, what starts as a rescue mission quickly plummets into darkness, when you arrive and find that things are not as they appear.”
“A psychological horror game, based on a true story that happened to me when I was a child.
“Fear in real life is not from zombies that want to eat your brain, or the ghost that came back from the after-life to open your fridge while you slept. True fear is when you cry in the corner of your small room for some food and water. True fear is when you are constantly shamed, terrorized, and humiliated for years. True fear is when you can’t see the end of it.
“Back then, the only thing I had was a book. When I read it again and again, it would sometimes feel like I was inside it, in a different place. For me, that was an escape from reality.
“This game builds up an unforgettable and unique atmosphere from the beginning. This is not a walking simulator, and this game does not contain jump-scares. You play as a mentally ill person who suffers from panic disorders.
“A 4 player action/horror cooperative first-person shooter for hardcore gamers looking for a real challenge. Players get to play as a team of prisoners, forced to explore and extract valuable artifacts from a vast underground complex that has been overrun by terrifying creatures. Gather weapons, tools, and resources to help you survive – and work to unearth the answers about your past and how to escape.”
“An epic, fast, arcade-type campaign-based dogfighter that aims to take next-gen graphics & controls to achieve an experience that gamers have known since Star Fox: an easy to pick-up single player shooter where players chose from different ships they can upgrade as they take the role of one of the members of the rebellion in a fight against a power, deep AI.
“Shake off enemies tailing you by doing a loop, maneuver thru giant space constructs near Jupiter or rocky corridors planet-side, use your homing missles to target the next enemy while speeding past your ally mothership.”
“Combining traditional Metroidvania mechanics with a dynamic narrative system, Recompile challenges players to explore, fight, hack and survive. Discover the many secrets beneath the ancient digital landscape, and prepare for system-wide reconfiguration.
“The game’s entire narrative takes place within 1 second of real time.
“Recompile is a game about choices and consequences. Life and death. Chaos and determinism. Sentience and sapience. Intelligence exists in many forms. In this dying world, one must explore all possibilities. Observe and respect all perspectives. Only then, can we truly survive.”
“A fusion of traditional story-driven point & click adventure, free-roaming driving sim and modern narrative adventure.
“It’s 1986 – Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It’s up to you.”
“Strike terror into the hearts of demons and devils as you fight your way through eight Hells. Metal: Hellsinger is a rhythm FPS, brimming with diabolical enemies, powerful weapons, and metal music. Set out on an infernal journey in order to achieve the purest of goals: Vengeance.”
Platforms: Windows, PS4, PS5, Xbox, Xbox SX
Release: 2021
GUN JAM
“An innovative and fast-paced rhythm first-person shooter where the player must shoot to the beat to survive.
“Featuring an original and engaging core mechanic and firefights choreographed to the soundtrack in a vibrant world. Prepare to obliterate enemies whilst blasting to the beat.”
“Fight as a mighty Valkyrie to repel the forces of the underworld from invading the world of Asgard. In BPM, all of your actions and the actions of your enemies are tied to the beat of the music. Your enemies perform a dance-like sequence of attacks to an epic rock opera.
“Your goal is to reach the end of randomly generated dungeons, collecting different weapons, abilities and items each time you play. These weapons and abilities can radically alter the way you play, making each playthrough unique.”
“A single-player, exoplanetary exploration game where you pilot an alien craft capable of manipulating gravity.
“Drift and flow across enigmatic and desolate alien landscapes using a gravity-based movement system. Transform between a sphere and glider to maintain momentum, using the geology beneath you and the clouds above to build colossal speeds and heights. See amazing, high-sci-fi planets, float through boiling cloud formations, slide and roll down hill and mountain faces, and drift toward alien horizons.”
“Explore the ancient, mysterious world of Journey as you soar above ruins and glide across sands to discover its secrets. Play alone or in the company of a fellow traveler and explore its vast world together. Featuring stunning visuals and a Grammy-nominated musical score, Journey delivers a breathtaking experience like no other.”
Probably one of my favourite games ever, a long while ago I had made a bunch of cinemagraphs from my play through which you can find here. The formatting is a bit pants now but some of the scenes are still cool. :)
“A single-player narrative adventure that takes you deep into our planet’s beating blue heart.
“Set in the near future, Beyond Blue explores the mysteries of our ocean through the eyes of Mirai, a deep-sea explorer and scientist. Become a part of a newly-formed research team using groundbreaking technologies to see, hear, and interact with the ocean in a more meaningful way than has ever been attempted.”
Platforms: Windows, Xbox, PS4, iOS
Release: June 9, 2020
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