Tag: ios

Static Sky

developed by framebunker


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“A realtime 3rd-person tactical shooter set in a cyberpunk-themed future. In the game, you deploy one or more agents on various missions and use a combination of combat and hacking to progress.”

In development as a premium (not free-to-play) game on the iPad, and built from the ground up with touch controls in mind.  After release, the developers will consider releasing to other platforms if it makes sense.  Release date: “when it’s done”.

Prune

developed by Polyculture


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A mobile puzzle game in development for iOS about pruning trees.

“Prune is a love letter to trees. A game about the beauty and joy of pruning. With a swipe of a finger, grow and shape each tree into a unique piece of art while avoiding the obstacles that confront you.”

prune sway

via /r/gamedev

Cartoon Survivor

developed by Spunge Games


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“An adventure runner, set in a beautiful vibrant 3D world where you run, jump and glide through death defying obstacle courses full of feisty creatures and hazardous environments. You must help Doo Doo get to the finish line before time runs out!” 

Released last week on iTunes, where you can download it for free.

[Download on iTunes]

via /r/gamedev

Mystik Belle 

by Andrew Bado.  

A quirky metroidvania adventure, that just released on Steam yesterday, with plans for Android, OUYA, and iOS.

“The game is about a young witch-in-training – Belle attempting to prevent an impending unpleasant situation at the witches’ summit by recreating a potion she is wrongfully accused of ruining.“

Mystik Belle was developed by the same person behind Legend of Iya, which had a successful 75k Kickstarter almost two years ago, but hasn’t yet been released after running into a little trouble.  You can read more about that here.

I’ve been playing it for a little bit, and it’s quite fun, with lovely art and quirky dialogue (though admittedly I’m only a couple of hours in, making gifs sucks time >.<).  

The dev was nice enough to give me a few Steam keys to give away, so if you’d like one, just tweet me @screenshotdaily.  All gone!!

[Purchase Mystik Belle on Steam

via /r/gamedev

Plato: Platonic Play Toy 

developed by Stef Stivala.  

“Think of it as a trippy whack-a-mole reimagined for touch devices.“

Manipulate and turn the ball while touching the right spots which correspond to the colours at the top.  The goal is to finish as fast as you can so as to earn more points, and then challenge yourself on a harder level.

Coming to Android, iOS, PC, and possibly VR.

via /r/gamedev

Heroes Guard 

developed by 

Under Byte Studios.  

A mobile choose your own adventure game coming to Android and iOS.  Play through various scenarios where your choices, dice rolls, and card selections affect the outcome of your story.

“All of your questing and dungeon plundering days are behind you – but that doesn’t mean the stories of hardships and triumphs need not live on! By filling this journal with your memories you will allow some of your greatest feats… and failures… to live on.

You do remember how your life story went… don’t you?”

Layers  |  Drop 

both developed by CloudPop Games.  

In Layers you have to quickly sort a pile of two differently coloured plates, with bonus points for how fast you can finish.  It was created in 24 hours as a challenge to see if you can make a polished game in a day (read about it here), and you can play it on your computer here.  It’s still in development for mobile platforms.

Drop is a puzzle reflex game where you need to correctly time the start of the circle’s movement to ensure it reaches the end of the level.  It’s slated to be released in April for mobile devices.