“As resident pilot, it is your duty to help the three islands that sit beneath you. On these islands reside islanders who harvest carrots all day long, only to be disturbed by swarms of fly guys. Head into the sky to seek water from storm clouds, bring it back to the islands to restore their supply, and keep the flies at bay by waterlogging them with your water blaster. Don’t forget to fuel up, and be careful out there! “
“A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
“You go everywhere, from the Marrow below to the spires that pierce the grey clouds high above before scraping the edge of the troposphere. No delivery job is too dangerous, and no one is faster than a Cloudpunk driver. In this story-based exploration game, you will meet a diverse range of characters including androids, AI and unscrupulous humans at every level of society. Everyone has a story, and in the course of one night in Nivalis, everything will change.”
“A bullet-hell adventure set in a world filled with monstrous bosses. When Itta wakes up and finds herself surrounded by her dead family, her only guide is a strange spirit that takes the form of the family cat who gifts her a glowing revolver for protection.
“Players must seek out the powerful beings locked away beneath this seemingly peaceful world and go toe-to-toe against them in harrowing battles. From hulking ancient golems to toothy horrors, Itta’s journey will push both you and her past their limits.”
“ITTA is a game inspired by themes of personal struggle. If there is light, there must be darkness. The important thing is to keep going… no matter what you endure along the way.
“The soul of a cinematic platformer with the heart of a sci-fi thriller, The Last Night is set in a post-cyberpunk world with a deep, vibrant vision of the future.
“Humans first knew the era of survival. Then they knew the era of work. Now they live in the era of leisure. Machines have surpassed human labour not only in strength, but in precision, intellect, and creativity. The fight for survival doesn’t mean food and water, but a purpose for living. People now define themselves by what they consume, not what they create.”
I’ve had a bit more time on my hands recently so I decided to edit the trailer because I really liked the music by Lorn but there was only a small snippet of it in the original. I also tried to make it into a kind of continuous looping story. Apologies for the stutter at the end but that is up to gfycat, just imagine it being really smooth! I used footage from the original trailer and the gameplay video.
Check my Instagram/Twitter later tonight for a little bonus edit. :)
“A serene puzzle adventure that follows three adorable explorers as they take on an icy mountain full of trials in search of a lost treasure. Control three characters, use their teamwork, leave no one behind, and hopefully find some gold!”
A pretty faithful recreation and demake of P.T. as if it’s running on an old HyperCard from the 90s. Created for the Merveilles #HyperJam which has 25 other entries done in the same kind of style if that’s your cup of tea.
You can watch the full video play through by Mark Medina at IGN (which is where my edit comes from).
“You are in a TAVERN. Well, YOU aren’t in a tavern. Some player named STEVE is in a tavern. You are just his computer program, and your job is to deal with his inane and ill-advised text commands to try and piece together a coherent game.
“Unlike other text adventures, in Run TavernQuest, you won’t be doing any typing. Instead, STEVE types to you, and you forge his adventure via multiple choice. There are hundreds of decisions to make so you can be in complete control of the game world. You decide everything from what lies behind the door the player just opened, to how the skeleton reacts to the player’s insult.”
“A puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper!
“After career choices force them along separate paths, a Teacher and Architect vow to make their long-distance relationship work at any cost. Experience both sides of their story as the couple navigates the complexities of (mis)communication and the emotional ups and downs that separation brings. By flipping, folding, and unfolding the paper puzzles in their handcrafted worlds, you can help the couple overcome the emotional barriers of their relationship — but will love endure…?”
“An original first-person puzzle game – our love letter to the Portal series. We‘re excited to provide you not only with a fresh game mechanic that lets you manipulate gravity, but also to deliver a thrilling, funny and heart-warming story.
“As Stella, a talented but moderately successful inventor, you live in an enormous villa that has belonged to your family for generations now. Your family is far from ordinary – your closest relatives are a dubious bunch of ingenious explorers and villains. Now you are the last living member and sole heir to the villa. So, of course, you decide to take a look at your inheritance. What could go wrong?
“So, armed with your gravity gun and accompanied by your talking hamster, Greg, you set out to work your way through the numerous safety measures of the villa.”
“Help Jack survive his voyage of self-discovery! A local troublemaker makes a series of earth-shattering discoveries on the day he is supposed to leave home for a new life in the city.
“Mayhem in Single Valley is a thoughtful top-down action adventure. Its focus on family and everyday struggles mixed with its combat and puzzles provides an action-packed but emotional gameplay experience.”
We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are OK with it. :)OK