Tag: multiplayer

Bit Pit

developed by Logy Bit


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A simple block avoidance platformer with a nice aesthetic that you can download for some quick fun for 1-4 players (in local co-op).

[Download on itch.io]  |  [Download on IndieGameStand]

bit pit art

Fan art by Sarcasm the Sickness.  Follow on Tumblr.

via Squidly Games

Overpower

developed by Hydrant Games


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“A fantasy themed shooter game that combines class based RPG progression with fast paced MOBA inspired combat.

“Band together with friends and battle opponents across a variety of unique gamemodes and map locations while undertaking epic PvP quests. Collect Armor Sets, Weapons, and Powerful Abilities as you level up a variety of classes with unique play styles!”

[Visit the Website]  |  [Watch the Trailer]  |  [Follow on Tumblr]

via /r/gamedev

Lovers in a Dangerous Spacetime

developed by Asteroid Base


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“A frantic 1- or 2-player couch co-op action space shooter. Explore a colorful galaxy in a massive neon battleship that you control together by manning turrets, lasers, shields and thrusters. Only through teamwork can you triumph over the evil forces of Anti-Love, rescue kidnapped space-bunnies, and avoid a vacuumy demise. Deep space is a dangerous place, but you don’t have to face it alone!

“2 players (or 1 player plus a loyal AI space-pet) need to work together to man the different battle stations, dashing back and forth between weapons, shields and engines. Both players fill important roles at all times, and nobody gets left behind.”

Out for Windows, Mac, Linux, and Xbox One

[Buy on Steam]  |  [Visit the Website]  |  [Follow on Tumblr]

lovers 5Art by Justin Chan

via Platformer Power

Fragmental

developed by Ruffian Games


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An online and local multiplayer top down twin-stick shooter.   Currently there are 22 weapons and the ammo available is low which forces you to switch your weapons and gameplay tactics often.  It’s in development for PC and Linux, you can vote for it on Steam Greenlight below.

[Vote on Greenlight]

fragmentalvia /r/gamedev

Super Speed Shot

developed by double bomb games


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A local multiplayer shooter for up to 4 players in development for PC, Mac, and Linux, scheduled for release in 2016.

“A one shot kill light-show of sorts, dressed up in retro-arcade graphics. Many physics-based game modes reminiscent of air hockey…if air hockey had death lasers.”

[Vote on Greenlight]  |  [Watch the Trailer]

[gfycat data_id="IndelibleJitteryCalf"]

via /r/gamedev

Angeldust

developed by Frank Lucas


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A voxel based MMO in development for PC, Android, and iOS.  I haven’t seen any dragons yet. ;)

“Explore endless magical worlds and battle fearsome creatures alongside millions of friends. Unleash your imagination by crafting beautiful buildings.

“Play as the quirky builder, the fearless fighter, the perky scout or the mysterious sorceress and become the legend you were destined to be! Every hero is voice acted, so you are never lost for words.”

[Vote on Greenlight]  |  [Visit the Website]  |  [Watch the Trailer]

via /r/gamedev

Infinity: Battlescape

developed by I-Novae Studios


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“A multiplayer space sim involving hundreds of players ( per server, without instancing ) split across three competing corporations of the Starfold Confederacy fighting for control of a procedurally generated, true to scale solar system filled with dozens of planets, moons, asteroid belts, and other celestial phenomenon, all having different environments that can affect the gameplay ( wind, storms, lightning in a gas giant, volcanoes, tornadoes.. ).

Seamless planetary transitions will bring combat from deep space to the surface of alien worlds. The primary goal will be to destroy your enemies and their infrastructure through orbital bombardment from capital ships and/or an array of smaller spacecraft including bombers, interceptors, and corvettes.”

[Back on Kickstarter]  |  [Visit the Website]  |  [Watch the Trailer]

via /r/gamedev

infinity pic

Square Brawl

developed by LandFall Games


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A local multiplayer brawler with a clean art style and an included level editor.

“Tons of weapons that enable crazy weapon combos giving the player varied matches and tons of replay value. Its simple controls yet hard to master skill ceiling makes it perfect for both casual and hardcore gamers. With up to 4 player supported this game is suitable for free for all mayhem action and even tactical 2v2 gameplay.”

[Buy on Steam]  |  [Visit the Website]  |  [Watch the Trailer]

via /r/gamedev

The Skeleton War

developed by The Skeleton Crew


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“A multiplayer game designed for up to 8 players to play together and break each other apart. Everyone is a skeleton, but no one is particularly attached to their limbs. Break your friends legs off and take them for yourself.”

Developed by a group of students in Australia, you can download The Skeleton War from the indieDB link here.  There are currently two modes; Bone Collector, which rewards points for collecting the limbs of other players, and Dye Another Day, where you have to collect limbs that match the colour of your torso.

It’s meant to  be played across a LAN, but you can also host a game with your friends online.  Here is the guide to set it up.

[indieDB Download]  |  [Follow on Facebook]