Tag: platformer

Floof

developed by Steven Young


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“A casual, fun, and cute physics platformer.  You play as a big blubbery blob, bouncing and squeezing your way through different levels, challenges, and environments.  Floof aims to appeal to all ages, while still having more complex features, such as level editors and modding.”

I think the main character would make the perfect stressball.  The things I would do… O.O

[Back on Kickstarter]

via /r/gamedev

Pankapu: The Dreamkeeper

developed by Too Kind Studio


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A narrative driven action platformer with a main character that reminds me of Marvin the Martian.  I miss that guy. :(

Currently in development for PC, and will be released in an episodic format starting at the end of 2015.  You can try the demo below.

“Discovering the dreamlike world of Omnia, the player controls Pankapu, a tiny being created by the God of dreams, Iketomi, in order to defeat the hordes of nightmares that try to infiltrate his world.“

[Download the Alpha Demo]

Concept art:

pankapu concept

pankapu concept 2

via /r/gamedev

Levantera: Tale of The Winds

developed by Lasso Games


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A very retro RPG adventure game.  Travel to three different continents in your ship, M.S. Tradewind, and explore various areas in a 2D sidescrolling view.

Still in very early development for PC.

via /r/gamedev

Tasukete Tako-San: Save me Mr Tako!

developed by Christophe Galati


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A Gameboy inspired 2D platformer.  Play as Mr. Tako, an octopus caught in the middle of a war with the humans.  You can wear different hats which give you various power ups (like shooting kittens!!).  You can also change the colour palette of the screen.

It’s being developed for release on Steam, as well as the Wii U, and 3DS.  You can follow the development on the TIGForums.

via /r/gamedev

Creach

developed by Fractal Face


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“An action platformer game set in a post-apocalyptic fantasy world.  Following the adventures of our protagonist Sterk, you will survive a long way through unfriendly deserts, find secrets of abandoned cities and visit uninhabited, but flourishing parts of the Creach.”

Still in early development being made in Unreal 4 for PC.

via /r/gamedev

Hollow Knight

developed by Team Cherry


A hand animated action adventure game being developed for PC, Mac, Linux, and Wii U (and possible more).  I’m so in love with the art, and I’m definitely a little biased with this post as I backed the game on Kickstarter last year.

hollow knight art

“As the enigmatic Hollow Knight, players will journey through the depths of Hallownest, a vast and ancient kingdom buried deep underground. Though long fallen to ruin after a dimly-remembered catastrophe, explorers and thieves still brave its dark roads, its caverns and towers, searching for riches and wonders.

“Lately though, something has changed. Villagers and explorers venturing into the caverns have stopped returning. The caverns throb and tremble with a savage energy. A sweet and sickly poison is drifting through the hollows, sending creatures mad with rage and robbing explorers of their memories.”

[Follow on Steam]  |  [Follow on Tumblr]

via /r/gamedev

hollow

Awesome Totoro/Hollow Knight fan art by Super Sini.

Master Spy

developed by TURBOGUN (Kris Truitt & zorgitron)


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A stealth-based platformer with really gorgeous pixel art cutscenes.  It’s been in development for quite a bit, and should be released on Steam sometime in the latter half of 2015.

“You are Master Spy. In a world of corruption and decay, you’re not just good at what you do – you’re the best.

With the aid of your prototype cloaking suit and quick wit, you’ll sneak your way past a multitude of enemies and obstacles, all while uncovering a plot of conspiracy and intrigue that thrusts you into a role far greater than your contract promised… “

[Follow on Steam]  |  [Play the demo]  |  [Follow on Tumblr]

via /r/gamedev

The artist (zorgitron) also has a separate Tumblr with a lot more animation and art, which you can take a peek at here.  The gif below isn’t part of the Master Spy universe; you can see the full loop here.

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Parafractum

developed by Bernoulli Games


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“A 2D platform game set in a procedurally generated world. Go wherever you want in a vast world which is different every time you play. Find and collect loot to customize and enhance your character. Trade with, threaten or fight survivors to get what you need.

Beat permadeath, by unlocking checkpoints and new features for future playthroughs. Uncover the many secrets this world has to offer and destroy a great evil within – alone, or with a friend.”

Still in very early development, but the art style already looks pretty great, and I’m excited about another co-op roguelike.

via /r/gamedev

Splish

developed by CloudPop Games


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A puzzle platformer inspired by Splatoon.    It reminds me a lot of the mechanics of Unfinished Swan (probably because I just finished it), which seems like a really neat idea for a platformer.

It’s still early in development for PC, and the art is far from final.  CloudPop Games also made Layers and Drop, which you can see here.

[Follow on Tumblr]

via /r/gamedev

Portalnauts 

developed by GamesPlusJames.  

“A 2D platforming action adventure game featuring multiple characters, each with unique abilities, using their skills to fight an evil invading force all across the multiverse. Players will travel through the game recruiting and unlocking characters to help tackle the increasingly challenging worlds and unique bosses that lie within.”

[Back on Kickstarter]  |  [Vote on Greenlight]

via /r/gamedev