“Ars Fabulae is a reflection on power of creative expression, told through a mixture of video game genres. Exploring an old theatre, you will be able to enter performances, replaying events of the past seen through the eye of an artist. Unveil the story hidden in the spectacles, where no detail is incidental.”
“A cosmic turbulence caused the worlds of Toodee and Topdee to merge with each other. Switch between Toodee’s 2D platforming and Topdee’s top-down block pushing to solve mind melting puzzles, and bring back balance to the universe!”
“An adventure through time, which every precise moment of action is crucial. Use your abilities to solve puzzles and uncover the secrets of this abstract world.
“With Timeline, player can control time of game like any media player. Drag left to rewind time to the past and undo your actions. Drag right to seek the future and gain the information to change your past. Guides a lost girl and a companion cat travelling across vibrant, surreal and abstract realms. Manipulate time to uncover hidden secrets and get both of them get back home.”
“Are you really reading this to find out more? …FINE! If you DO buy this game, expect me to narrate in your ear for around 2 hours about your poor life choices, all while I’ll try to create something resembling a game for you to walk around in.”
Wh- What are you doing here? Did you not read the title?
I’ll put it here again, just for you, but this time I’ll make a tiny change that will probably help you out:
“A charming singleplayer adventure set in a world of magic and textile. Ride on the backs of carpet dragons and explore a stunning textile landscape, as you soar above and dive below the weave.
“Call your Weaver and set out on a journey to explore ancient dungeons, solve puzzles, challenge quirky creatures and unravel the great mysteries of a long forgotten past!“
“A mind-bending puzzle game that explores a unique recursive system of boxes within boxes within boxes within boxes. Learn to manipulate the world’s structure by pushing boxes into and out of each other. Wrap your head around what happens when a box contains itself, and learn to use infinity to your advantage. Explore more mechanics and recursive twists as you delve deeper and deeper into the system. It’s boxes all the way down.”
“A serene puzzle adventure that follows three adorable explorers as they take on an icy mountain full of trials in search of a lost treasure. Control three characters, use their teamwork, leave no one behind, and hopefully find some gold!”
“A puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper!
“After career choices force them along separate paths, a Teacher and Architect vow to make their long-distance relationship work at any cost. Experience both sides of their story as the couple navigates the complexities of (mis)communication and the emotional ups and downs that separation brings. By flipping, folding, and unfolding the paper puzzles in their handcrafted worlds, you can help the couple overcome the emotional barriers of their relationship — but will love endure…?”
“A single-player game focusing on unraveling the mysteries of ancient alien technology, somewhere in the universe via exploration, platforming, and puzzle-solving, in dangerous, distant worlds.”
“An original first-person puzzle game – our love letter to the Portal series. We‘re excited to provide you not only with a fresh game mechanic that lets you manipulate gravity, but also to deliver a thrilling, funny and heart-warming story.
“As Stella, a talented but moderately successful inventor, you live in an enormous villa that has belonged to your family for generations now. Your family is far from ordinary – your closest relatives are a dubious bunch of ingenious explorers and villains. Now you are the last living member and sole heir to the villa. So, of course, you decide to take a look at your inheritance. What could go wrong?
“So, armed with your gravity gun and accompanied by your talking hamster, Greg, you set out to work your way through the numerous safety measures of the villa.”
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