Tag: rpg

Defragmented

developed by Glass Knuckle Games


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A 3rd person cyberpunk action RPG.

“Defragmented takes place in the city of Entropolis, a beacon of hope in an otherwise wasted world. Take to the streets, cast under the neon glow of the aerial tramways. Visit the local museums, where the art of hacking and body modification turns patrons into exhibits. If you’re feeling brave enough, venture outside the city and take a educational tour of Entropolis’ many farming domes.”

[Back on Kickstarter]  |  [Vote on Greenlight]  |  [Play the demo]

defragmented conceptConcept art. 

via /r/gamedev

Tamarrion

developed by students from Uppsala University Campus Gotland, Sweden.


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A hardcore action RPG which is still in pretty early development.  It’s being developed by seven second year students, and the dev blog is pretty interesting if you want to take a look.

Also, there’s a skill that gives you Diablo 3 angel wings!  =)

tamarrion horsevia /r/gamedev

Terra Melior 

developed by Terra Melior Studios.

“A Sci Fi Action RPG that takes place on a harsh planet of ice and snow overrun by a monster apocalypse.  You play as a soldier re-animated by the flames of a dark magic.Defeat the forces of Winter, and uncover the mysteries of this foreboding land.”

A 3rd person action game where you defeat waves of enemies and bosses in order to unlock new areas.  Still in pretty early development for PC and Mac, and hoping to have a Kickstarter this summer.

via /r/gamedev

Dex 

developed by

Dreadlocks Ltd.  

A cyberpunk open world RPG.  

“Discover the truth behind an enigmatic AI striving to reach the Singularity, a theoretical “event horizon” in which artificial intelligence will surpass human intelligence and all bets about the future will be off. How will you play your part in the story?”

Released a week or so ago with a number of bugs that the devs have been working hard to fix.  It seems like most of them are under control now.  It shouldn’t have to be said, but it’s nice to see the developers supporting their game so well after release.

[Purchase on Steam]

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via /r/indiegaming

Unraveled: Tale of the Shipbreaker’s Daughter

developed by RosePortal Games.  

“An adventure RPG, driven by the story of a little girl whose family has gone missing at a ship breaking yard. Based on real events, Unraveled takes you through a child’s imagination as she seeks out her parents.”

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“On the little girl’s journey, her plush doll comes to life as a monstrously cute creature that aids her on her quest! However, as she traverses through the ship, the rotting environment takes its toll on the doll and he slowly starts unraveling…”

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The game is heavily influenced by “The Wire Nest”, a documentary about the extremely poor living and working conditions of the people in the ship breaking yards in Mumbai, India.  There’s a small collection of videos and info on the living conditions here, if you’re interested in learning more.

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Illustration by Chris McColgan.

[Back on Kickstarter]  |  [Follow on Steam]

I made a little teaser post yesterday, which has a couple extra images.

Flamberge 

developed by Hydezeke.  

“A “simultaneous turn-based tactics RPG”. Players plan out multiple movements and attacks at once, and the turn is resolved at the same time as the enemy. The player must anticipate enemy actions in order to win.

At heart, though, Flamberge is mostly an RPG. Players will control many different characters with different abilities and strengths, and level those characters to add new traits and abilities.”

Recently released on Early access with pretty positive reviews, though it’s still early in development so naturally lacking a bit in content.

[Download the Demo]  |  [Purchase on Steam Early Access]

via IndieWombat

StarDiver 

developed by Gravity Ride.  

“A story-driven action/rpg that spans numerous star systems and is teeming with alien life, conflict, and dying stars in desperate need of saving.”

A space opera influenced by StarFlight, Star Control, and SunDog.  Being developed by a family team of husband (programming), wife (art), and son (sound/music) for PC and Xbox One.

via /r/gamedev.

“The deeper I descend into the fire.  Layer by layer.  My soul is stripped of fear and I join eternity at the heart of all stars.  Through this lens, I now see.”

– The StarDiver

Dragon Of Legends 

developed by Thrive Games.  

A cross-platform free-to-play (not win) MMORPG, intended for PC, Mac, and mobile devices.  It’s being developed by a pretty small team, and while they are using contractors I get worried every time I see an indie team claim to be attempting an MMO.  Remaining hopeful. :)

Still pretty early in development, and the art is great, so we’ll see how this turns out.

“An ancient threat looms on the horizon. The Forces of Nature signal with distress, but all calls fall on deaf ears. Two races fight for dominance within the world of Hávamál while time runs out. Will you stand for reconciliation, or reckless abandon?” 

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Concept art of the Norse hunters, by Annamaria Klimkovic.

via /r/gamedev