Tag: screenshotsaturday

Survivor Squad: Gauntlets 

developed by Endless Loop Studios.  

A squad management action and strategy game.  You control your squad member’s line of sight, and whhen in the dark can only see in the cone where they are looking.  Work your way through various traps to get to the extraction zone while fighting off the infected.  

There’s also a robust level editor that allows you to build your own scenarios and share them with the community.

Currently in Steam Early Access, with a bunch of positive reviews.

[Play on Early Access]

Kieru 

developed by Pine Fire Studios.  

Monochromatic (blood doesn’t count!) multiplayer ninja stealth game.  Two teams (one black, one white) stalk each other in between light and shadow.  Black ninjas are invisible in the shadow, and white ninjas are invisible in the light.  

It’s still in development, and the developers are toying with the idea of a day/night cycle, which (with the shifting angle of light) would keep the maps dynamic and discourage camping.

A lot of it was inspired by this episode of Samurai Jack.

[Vote on Greenlight]

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Remnant 

developed by Death, art by Raymond Schlitter, which make up Minerion Studios.  

A 2D puzzle platformer in very early development.  You have the ability to shapeshift into various animals (a bird, a monkey, a bull, and a dog), which you’ll need to use in order to navigate the underground labyrinth.

I probably should have waited until this was further along, but that dog strut is too awesome not to share.  I’ll most likely post about it again when it’s closer to release, if it’s still looking good. ;)

[Follow on Steam Concepts]

Proto Raider  

by Puzzle Lab.  

An ASCII puzzle platformer.  Your energetic avatar auto runs through the level, and you must choose the correct path (by jumping/falling) in order to obtain various items that are necessary to survive the obstacles in your way, and reach the exit.  For example, if you don’t get Scuba gear before entering the water, or you don’t get an antidote for poison, you die.  

Though, I must admit that dying doesn’t look too unpleasant for your character, as they seem to do ASCII versions of various popular dances. ;)

It’s already out on iOS and PC, and is currently going through Greenlight.  I really like the music in the Steam trailer.  There are 64 single screen levels, and you can read a full review on Touch Arcade.

[Purchase on iTunes]  |  [Purchase for PC]  |  [Vote on Greenlight]

Game Over (working title) 

by Studio Blackflag.  

An isometric puzzle platformer.  Explore a cute cubic world, solving puzzles and unlocking new areas.   The atmosphere reminds me a bit of Fez, peaceful exploration.

Created using Playmaker for Unity3D, which allows you to make games without writing any lines of code yourself (it’s all visual).

It’s still in development but you can play the latest build on their website, for now.  I’m sure the developers would appreciate any feedback, so feel free to leave a comment here or send them a tweet. :) 

[Play Game Over]