Tag: strategy games

Guild of Dungeoneering

developed by Gambrinous


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“A turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight.”

This recently released on Steam (I missed it somehow) and was actually one of the first games I posted about when I started my blog 7 months ago.  Pretty cool to see it out now.  :)  Original post is here.

[Buy on Steam]  |  [Visit the Website]

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Into The Stars

developed by Fugitive Games


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“An open-world Space Survival Simulation built in Unreal Engine 4, featuring an original score from Jack Wall.

“Take the role of Captain as you explore a massive star system in search of a new home for humanity. Outfit your ship, hand pick your crew and set off on a journey where you must scavenge resources, shelter civilians and either outrun, or outgun a hostile alien force, in order to survive.”

Currently on Steam Early Access, which you can take a peek at here.

Follow on Tumblr: fugitivegames

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developed by Jumpdrive Studios


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A retro space strategy inspired by a mix of BattleStar Galactica and FTL.  I recommend reading through the Kickstarter as there seems to be quite a lot of depth mixed with tough managerial decisions.  Currently in development for Windows, Mac, and Linux.

“Command a ragtag fleet of starships against an unbeatable enemy. You’ll be evacuating refugees, scrounging for resources, overcoming political treachery, and assembling your flock from one jump point to the next. Your goal is to lead what’s left of humanity out of reach from the unknown threat that pursues.”

[Back on Kickstarter]  |  [Vote on Greenlight]

Follow on Tumblr: jmpdrv

xoPoster art by Hagen Deloss.

via /r/gamedev

Satellite Reign 

developed by 5 Live Studios


satellite reign black satellite reign japsatellite rain treessatellite reign downtown satellite rain sign“A real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations. Use your agents to sneak, shoot, steal, and sabotage your way up the corporate ladder, and take control of the most powerful monopoly of all time.”

I really like the music in the teaser trailer.  Satellite Reign is currently on Steam Early Access with pretty good reviews, and seems to get regular updates.

[Buy on Steam Early Access]

satellite reign title

via /r/gamedev

Some of the gifs were recorded from a nice let’s play video by Ekybob.

Static Sky

developed by framebunker


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“A realtime 3rd-person tactical shooter set in a cyberpunk-themed future. In the game, you deploy one or more agents on various missions and use a combination of combat and hacking to progress.”

In development as a premium (not free-to-play) game on the iPad, and built from the ground up with touch controls in mind.  After release, the developers will consider releasing to other platforms if it makes sense.  Release date: “when it’s done”.

Himeko Sutori

developed by Rockwell Games, pixel art by  Endymion Games, music by Kevin Won


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A JRPG in the vein of Final Fantasy Tactic and Tactics Ogre, but instead of controlling individual characters in battle, you control squads of heroes on a much larger battlefield.

Still in early development for PC, and will include the assets and code required for people to create their own campaigns using UDK.

[Vote on Greenlight]

via /r/gamedev

Nantucket

developed by Picaresque Studio


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“A seafaring strategy game set in the golden age of American whaling. Explore the seven seas, manage your ship and crew, hunt whales and immerse in a living world, dealing with hundreds of unique events. Unveil Ishmael’s destiny and chase MobyDick to dissolve Ahab’s curse.”

Currently in development for PC, with a planned release at the end of 2015.

[Follow on Steam]

via /r/gamedev