“An action platformer game set in a post-apocalyptic fantasy world. Following the adventures of our protagonist Sterk, you will survive a long way through unfriendly deserts, find secrets of abandoned cities and visit uninhabited, but flourishing parts of the Creach.”
Still in early development being made in Unreal 4 for PC.
“A fun, fast paced, beat ‘em up style arcade game designed for two players on one keyboard. Steal each others eggs to win!”
[gfycat data_id="AdorableMelodicDamselfly"]
“I’m hoping to bring back the fun, competitive local multiplayer experience you may of had as a kid, with accessible controls which don’t require investing in multiple gamepads.”
“A minimalist commentary on the dangers of overseas deployment. It’s designed as an approachable game to raise awareness of the unpredictable tragedies that IEDs (Improvised Explosive Device) can deliver.
The game puts you in the boots of a soldier stationed overseas. Follow your compass through a randomly generated minefield of IEDs to return to camp.”
“A 2D point-and-click adventure game. The characters and backgrounds are painted in watercolor and hand-animated on paper.”
“Mizuka, a little Japanese girl, lives on a small remote island, in the Okinawa archipelago. One night, she has a strange dream. When she wakes up, a terrible danger is threatening the island. Mizuka must explore the surroundings and enter a mysterious spirit world in order to save her village.”
Still in early development. There’s a lot of really great art on the developer’s Tumblr which you can follow here (atelier-sento).
A wave based low poly shooter. You’re a space invader that has landed on a planet and you must try and breach its defenses. You can play it for free on Kongregate or Newgrounds.
A top down shooter with rogue like and RPG elements. Control a cybernetically soldier and clear out a procedurally generated robot infested facility. After death you can purchase new weapons to take with you on the next run.
A hand animated action adventure game being developed for PC, Mac, Linux, and Wii U (and possible more). I’m so in love with the art, and I’m definitely a little biased with this post as I backed the game on Kickstarter last year.
“As the enigmatic Hollow Knight, players will journey through the depths of Hallownest, a vast and ancient kingdom buried deep underground. Though long fallen to ruin after a dimly-remembered catastrophe, explorers and thieves still brave its dark roads, its caverns and towers, searching for riches and wonders.
“Lately though, something has changed. Villagers and explorers venturing into the caverns have stopped returning. The caverns throb and tremble with a savage energy. A sweet and sickly poison is drifting through the hollows, sending creatures mad with rage and robbing explorers of their memories.”
You are summoned to the land of Panmorphia, where as a sentinel you are able to wield the four elements and transform yourself into the animal that best represents it.
Each time you transform into a different animal (cat, bird, fish) your view of the world changes and you can do different things that are unique to your current form.”
Currently out on iOS and Android, it’s being ported to PC for release this summer.
“An exploration game where a rich and colorful world grows around you. Your presence is the driving force behind the procedurally populated environment as you establish permanent monuments to mark your journey.
It’s an evolving world that grows with each step and hints at distant landmarks, encouraging you to delve deeper into the woods. Shape of the World offers a unique unfolding experience for those seeking an alternative to quest-driven adventure games.”
Less than ten days left on the Kickstarter, and it’s going to need a little bit of a push if it’s going to make its goal. Please share if you can. :)
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