Wonder Boy: The Dragon’s Trap

developed by Lizardcube, published by DotEmu  |  Platforms: Windows (possibly Mac, Linux, & consoles)


“Cursed into a half-human, half-lizard monstrosity by the Meka-Dragon, a lonesome adventurer is facing the challenge of a lifetime! In search for a cure, our mutated anti-hero will explore the many traps of Monster Land… and defeat many stuff-throwing, curse-wielding dragons. How many more transformations can one hopeful body survive as it turns into a Lizard, a Mouse, a Piranha, a Lion, and a Hawk…”

This is a reverse engineered remake of Sega’s Wonder Boy III: The Dragon’s Trap.  The developer took apart the code in the original to see how it all worked and has teamed up with an artist to create an authentic (but enhanced) follow up.  You can read more about the process of deconstruction on their dev log here.

[Visit the Website]

I went through a video by World of Longplays and put together a little comparison of the old and the new.

via TIGForums