Tag: mobile

Cavernaut

developed by Einheit B


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A mobile cave flyer that recently released on iOS and on sale for a couple more days.  Use motion controls to direct your space craft through tight passages in order to escape.

“Pilot your spaceship from the landing pad at the bottom of a mine shaft on a remote planet to the planet’s surface. Pick up luminum crystals along the way that can be traded for upgrades, and if you’re lucky you’ll collect the parts of some alien artifact that are scattered throughout the caverns. But watch out for those mining lasers, and keep an eye on your fuel supply!”

[Download for iOS]

via /r/gamedev

Sheep Dreams Are Made of These

developed by Mini Chimera Game Studio


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“A game about Recurring Nightmares. You play as a man who is trying to discover what has been causing the nightmares for 17 years, but you have to solve it before he wakes up.”

[Download on itch.io]  |  [Visit the Website]  |  [Download for Windows Phone]  <— That a first! ;)

via /r/gamedev

Resonance

developed by Trésor d’If Games


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A fast paced music/rhythm game where you have to follow Lumiere as she moves around the screen in time to the beat.  Available on mobile and coming to Steam Greenlight soon.  You can also listen to a small sample of the soundtrack below, or visit the Bandcamp page for the full list.

[Buy on iTunes]  |  [Buy on Google Play]  |   [Visit the Website]

via /r/gamedev

Armello

developed by League of Geeks


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“A grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

“As a hero from one of the clans of Armello, you’ll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello.”

Launching on September 1st on Steam (Win/Mac/Linux) and PS4 (and tablets next year).  It’s actually up for vote on PS Plus, but doesn’t look like it will win, which is unfortunate as that means my friends won’t play it and I will be lonely. :(

[Follow on Steam]  |  [Visit the Website]

armello fan

Fan Art by Aaron Nakahara

via Play Peep

Static Sky

developed by framebunker


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“A realtime 3rd-person tactical shooter set in a cyberpunk-themed future. In the game, you deploy one or more agents on various missions and use a combination of combat and hacking to progress.”

In development as a premium (not free-to-play) game on the iPad, and built from the ground up with touch controls in mind.  After release, the developers will consider releasing to other platforms if it makes sense.  Release date: “when it’s done”.

Panmorphia

developed by Lkmad Games


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“A point & click, puzzle adventure game.

You are summoned to the land of Panmorphia, where as a sentinel you are able to wield the four elements and transform yourself into the animal that best represents it.

Each time you transform into a different animal (cat, bird, fish) your view of the world changes and you can do different things that are unique to your current form.”

Currently out on iOS and Android, it’s being ported to PC for release this summer.

[iTunes]  |  [Google Play]

via /r/gamedev

Unbroken

developed by John Araujo


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“A crushingly difficult fantasy-horror action game for PC & mobile platforms.”

Really like the aesthetic and combos in the gifs.  Also, the main character design reminds me of batman, but with antlers.  So awesome. O.O

It’s planned for release in 2016, and you can follow the progress on the TIGForums here.

via Kris Truitt.