Tag: ps4

Future Unfolding

developed by Spaces of Play


[gfycat data_id="ImpeccableEntireChamois"][gfycat data_id="ShoddyPossibleEnglishsetter"][gfycat data_id="AgonizingRemoteEskimodog"]

“An explorative action adventure.”

“Future Unfolding lets you explore a world filled with life, both beautiful and dangerous. The world is procedurally generated, and each play-through allows you to experience a new and different layout. Observe and interact with the wildlife to get clues and discover patterns in this mystical place. Use the patterns to locate hidden secrets and find your way to the goal. Find your path with the help of wild animals, while avoiding the other less friendly creatures.”

In development for PC, Mac, Linux, and PS4; scheduled for release in 2016.

[Follow on Tumblr]  |  [Visit the Website]

futre unfolding 5Concept art

Manifold Garden

developed by William Chyr


[gfycat data_id="ViciousAngelicChafer"][gfycat data_id="SlushyMaleBull"][gfycat data_id="SeveralAcclaimedAfricanelephant"][gfycat data_id="SeveralSafeAsianwaterbuffalo"][gfycat data_id="VastTameBlackpanther"]

“An exploration-puzzle game that imagines a universe with a different set of physical laws.

“Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles.”

Currently in development for PC, Mac, Linux, & PS4, it’s recently gone through a name change (formerly Relativity).  The developer has been experimenting with glitch art, which I thought was really cool.  You can see some examples below, or check out 100 wallpapers on the website.  You’ll be able to make your own in the game in photography mode which allows you to change the shaders and art style.

[Visit the Website]  |  [TIGForums Devlog]  |  [Follow on Tumblr]manifold garden game relativity glitch manifold garden game realtivity glitch 2

via /r/gamedev

The gameplay gifs were made using an older gameplay video on the Playstation blog from E3, things have improved since then, and will improve a lot more by release. :)

The Witness

developed by Jonathan Blow & Thekla Inc


[gfycat data_id="PoisedHopefulGrison"][gfycat data_id="SmoothThunderousHalcyon"][gfycat data_id="YoungLeanDinosaur"]

An exploration and puzzle game that’s been in development for quite some time for PC and PS4.  It’s inspired by Myst, and I love the art style.

This seemed to be hiding for a while, but they’ve finally announced a release date, which will be January 26th, 2016.  Really looking forward to playing and making cinemagraphs of it. :)

[View the Trailer]  |  [Visit the Website]

via /r/IndieGaming

Armello

developed by League of Geeks


[gfycat data_id="LightheartedAcademicKob"]armello 2 cardarmello 3[gfycat data_id="SpotlessShoddyBarnacle"]armello 1armello 4 attack[gfycat data_id="ImmediateIdealCygnet"]

“A grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

“As a hero from one of the clans of Armello, you’ll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello.”

Launching on September 1st on Steam (Win/Mac/Linux) and PS4 (and tablets next year).  It’s actually up for vote on PS Plus, but doesn’t look like it will win, which is unfortunate as that means my friends won’t play it and I will be lonely. :(

[Follow on Steam]  |  [Visit the Website]

armello fan

Fan Art by Aaron Nakahara

via Play Peep

Wait For It…


[gfycat data_id="AdmiredAntiqueBeauceron"]

 

Making a collection of gifs/cinemagraphs from my play through of Unfinished Swan; this one didn’t quite fit into the static theme so thought I’d just throw it up.

Sorry for the inconsistent framerate, my laptop and I had a wrestling match and I lost. :(

An Underwater Embrace 

I played through Never Alone for the first time this week.  It definitely had its share of faults, but there was a lot to like about it.  Overall a good experience with lots of random cute/touching moments like this.  I recorded a bunch of footage and will probably make a collection of GIFs this weekend, but I thought this one deserved its own space.

[Higher Quality version here]

Blood Alloy: Reborn 

by Suppressive Fire Games.  

An acrobatic 2D score attack shooter coming to all major platforms.  Blood Alloy in its final form is intended to be a full fledged Metroidvania, but for now the developers are focused on releasing a shooter with a smaller scope, which will hopefully be successful enough to support their bigger ideas.

Concept art drawn by Aaron Nakahara.

[Follow on Steam]  |  [Preorder on Website]

FutureGrind 

by Milkbag Games (Matt Rix & Owen Goss).  

A grind and trick racer, I guess like OlliOlli in 3D with a Tron light cycle.  Sounds like a good combo. :)  Your “grinder” has two differently coloured wheels, and each wheel can only touch the similarly coloured rail…or bad things will happen.  Surviving is not enough; grind longer, while doing tricks to increase your combo and advance.

Announced today that it’s coming to PS4, as well as PC.  Seems to have a really great soundtrack so far (by bignic), which you can listen to here.

[Vote on Greenlight]  |  [Follow on Tumblr]