Tag: rpg

Armello

developed by League of Geeks


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“A grand swashbuckling adventure that combines three styles of play; The deep tactics of card games with the rich strategy of table top board games, combined with a character role-playing system.

“As a hero from one of the clans of Armello, you’ll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello.”

Launching on September 1st on Steam (Win/Mac/Linux) and PS4 (and tablets next year).  It’s actually up for vote on PS Plus, but doesn’t look like it will win, which is unfortunate as that means my friends won’t play it and I will be lonely. :(

[Follow on Steam]  |  [Visit the Website]

armello fan

Fan Art by Aaron Nakahara

via Play Peep

Glyphs

developed by Legit Games


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“Glyphs is a 2D open-world fantasy RPG, following the story of Elias as he travels across a variety of treacherous landscapes on a quest to reforge the enchanted relics known as Glyphs and restore order to the land of Eldamir.

“Legend has it that Eldamir, a now peaceful land was once plagued by evil spirits. When the death toll became overwhelming, the six most powerful Elders sacrificed themselves to create the Glyphs and end the chaos. Centuries later, a series of unforeseen events damage the Glyphs; breaking the enchantment they held over the lands, allowing evil to rise again. It is now up to Elias to repair the Glyphs and cleanse the evil from the land of Eldamir before it’s too late.”

Still in early development for PC, Mac, and Linux.

[Follow on Steam]

via /r/gamedev

ExoShock

developed by Jesse Norman


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An isometric action RPG.  Basically, it’s a sci-fi Diablo 2 with giant robots. O.O  Currently in development for PC (and has been off and on for five years), no release date except “when it’s done”.

Himeko Sutori

developed by Rockwell Games, pixel art by  Endymion Games, music by Kevin Won


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A JRPG in the vein of Final Fantasy Tactic and Tactics Ogre, but instead of controlling individual characters in battle, you control squads of heroes on a much larger battlefield.

Still in early development for PC, and will include the assets and code required for people to create their own campaigns using UDK.

[Vote on Greenlight]

via /r/gamedev

Ethereal Legends

developed by Soverance Studios


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JRPG being built in Unreal 4.  It’s only been in development for a couple of weeks, and is using 100% blueprints.  I’m not sure it’ll turn into an actual fully fledged game, but I thought it was really interesting to see what can be done in Unreal 4 in such a short space of time, which bodes well for people looking to prototype quickly.

via /r/gamedev

Levantera: Tale of The Winds

developed by Lasso Games


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A very retro RPG adventure game.  Travel to three different continents in your ship, M.S. Tradewind, and explore various areas in a 2D sidescrolling view.

Still in very early development for PC.

via /r/gamedev

Bunker Punks

developed by Ninja Robot Dinosaur


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An FPS and roguelike hybrid with multiple playable characters which each have their own play style.  Upgrade both your character and your bunker.  You can take a look at the really cool trailer here.

“It’s inspired by combining the classic run-and-gun gameplay of classic FPS’s, with the random level generation, RPG elements and permadeath of roguelike games.  On top of it all is a revolution/bunker survival sim, where you manage resources and upgrade your bunker to grow the Bunker Punks movement.”

[Follow bunkerpunks on Tumblr]

image

via Indius

Anima Gate of Memories

developed by Anima Project


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“A third person action RPG. The game is mostly focused on combat and exploration, but it will also have huge roleplaying elements. While it is story driven, it doesn’t force you to ride along rails to complete it. 

The game gives players freedom to explore a rich world and tackle only the obstacles that they want. This way, each player can visit many diverse places and reach very different endings depending on their choices.”

[Follow on Steam]