Category: Indie Games

The Final Station

developed by Do My Best, Games  |  Platforms: Windows, Mac


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A light train simulator mixed with zombie survival.  Travel through the world on the train while maintaining and managing its fuel and general condition, while also taking care of your passengers’ needs.  Stop at various stations to gather supplies and upgrade your equipment, trade, take quests, and survive the zombie horde.

It’s currently in development for PC, Mac, and Linux, with a demo and Kickstarter coming soon, and is estimated release in 2016.

It’s out now, you can check out the trailer below. :)

[Buy on Steam]  |  [Visit the Website]

via /r/gamedev

Jotun

developed by Thunder Lotus Games


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“A hand-drawn action-exploration game set in Norse mythology.

“In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Explore vast regions of Norse Purgatory to find runes to unleash the jotun, giant Norse elementals. Fight them using only your massive two-handed axe, the blessings of the Gods and your skills!  Impress the Gods!”

It released this week on Steam for PC, Mac, & Linux.

[Buy on Steam]  |  [Visit the Website]

Home Free

developed by Kevin Cancienne, with music by Mark Robinson


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“An open-world action-RPG starring a dog lost in a sprawling, randomly generated city. Use your canine abilities to explore this strange, sometimes hostile environment and find your place in the world.”

“You wander the streets, searching for scraps, for shelter, for a friendly face. Slowly, you overcome some of your fears. You learn where you can snag a meaty bone, where you can sleep warm and safe at night. Strange streets become familiar territory. One by one, the streets become yours. You find friends. Eventually, maybe, home.”

[Back on Kickstarter]  |  [View the Trailer]

I had a flashback watching the trailer; share my pain Futurama fans..

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Brute

developed by Crudepixel


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“A minimalist puzzle shooter. Inspired in part by N and other challenging skill based games. The player takes control of a ship with limited fuel which explodes on impact with walls. It’s simple to pick up and play but will take a lot of skill to complete.”

“Brute will feature 50 standard levels across 10 stages with another 50 unlockable remix levels. It will be no easy task to complete all 100 levels but if you want more then try competing in one of the 3 speed-run modes. These modes will feature global leaderboards and a friend challenge system.”

[Follow the development on TIGForums]  |  [Visit the Website]  |  [Watch the Trailer]

via /r/gamedev

Super Adventure Pals II

developed by Corrupted Games & Massive Monster


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An adventure platformer with light RPG elements (such upgrading your character and equipment).

“The sequel to the award winning Super Adventure Pals, ride your giraffe across an open world, discover secrets, bash up some baddies and enter a colorful world of laughter and adventure where using a giraffe’s tongue as a helicopter propeller is a legitimate means of transport.”

You can play the original Super Adventure Pals on Game Jolt here.

[Follow on Steam]  |  [Visit the Website]  |  [Follow on Tumblr]

super adventure palsvia /r/gamedev

Mazed

developed by Thomas Pettus


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“A first person puzzle game built with Unreal Engine 4 where gravity moves and shifts as you do and which way is up depends on where you’re standing.

“Puzzles involve not just what is in front of you, but what is above and around you. Ceilings become floors requiring you to think beyond regular spaces and see the whole interconnected area.”

[Visit the Website]

via /r/gamedev

Battle Chasers: Nightwar

developed by Airship Syndicate


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“An RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and tons of secrets, story and randomly-generated replay goodness.”

Currently in development and on Kickstarter for PC, Mac, Xbox One, and PS4.  The game is based on the comic series “Battle Chasers”, and is also being created by Joe Madureira.  I really love the animation in the storied cutscenes. O.O

[Back on Kickstarter]  |  [Vote on Steam Greenlight]  |  [Visit the Website]

battle chasers wallvia /r/IndieGaming

Nektonik

developed by Squidbeam Games


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“A whimsical life simulation game with unique aesthetic and visuals. You control a microscopic and frail aquatic organism called a Nekton, and you follow its most amazing journey as a species.

“In each level you need to grow your Nekton to a specific size. To grow larger, you can defeat other organisms and capture the parts they leave behind. Once attached to your Nekton, these parts integrate completely – some offer more speed and agility whereas others grant you new abilities.”

[Play the alpha demo]  |  [Visit the Website]

via /r/gamedev